모바일/Unity

ex2D Sprite Engine For Unity

박황기 2013. 9. 30. 21:05

ex2D Sprite Engine For Unity

http://ex-dev.com/ex2d/

https://www.assetstore.unity3d.com/#/content/1795

http://www.youtube.com/watch?v=WU5IOaV1IJQ


x2D 2.0 Features

  • More Flexible Static Batching: ex2D’s own Static Batching allows you to define static sprites and render them at lightning speed during runtime.
  • Customizable Dynamic Batching: ex2D’s own Dynamic Batching allows you define the size of each mesh batch, so you can use different batching strategy according to the bottle neck of your project’s performance.
  • 2D Scene Editor: Create and edit your scene in the real 2D fashion! Everything here is 2D and what you see is what you get, plus a whole bunch of tools for sprites manipulating.
  • Revolutionary Layer system: Managing batching, render order and hierarchy structure has never been easier.
  • Improved Atlas Editor: Now supports sprite rotates, texture compression option and import atlas from tools like TexturePacker.
  • Team Collaboration Ready: ex2D 2.0 changed the way how asset management work. Say goodbye to the pesky DB files we used in ex2D 1.X. Now textures are managed through TextureInfo, an asset type that you can easily put under version control.